Reduced the creep level on the East and West Goblin Laboratory creep camps.Reduced the creep level on the two middle Red creep camps.Increased the Orange camp levels near each start location and added an additional item to each of those camps.Replaced two ranged units with two melee units to the creep camps guarding the Goblin Merchants.Replaced the 4 center orange camps with 4 green camps. Opened areas of the map to help alleviate strong choke points that favor ranged unit combat.Added a Tavern to each side of the map, reduced the level of the creep that guard the Mercenary buildings as well as the level of the items they drop, and reduced two Orange creep camps and level of the item drops.Replaced one Troll Trapper with an equal level Ogre to the all troll trapper green camp next to each start location.Replaced the mana fountain with a Market Place and changed the level 3 permanent item drops to level 3 charged items.Replaced both Fountains of Health with Mercenary Camps and changed the creep composition so that they're not all piercing attack.Added ranged creep to expansion goldmines.
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